﻿//
// BuildSession.cs
//
// Author:
//       Lluis Sanchez Gual <lluis@xamarin.com>
//
// Copyright (c) 2015 Xamarin, Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Collections.Generic;
using MonoDevelop.Core.Execution;

namespace MonoDevelop.Projects
{
	public class OperationContext
	{
		Dictionary<object, object> customData;

		public OperationContext ()
		{
		}

		public OperationContext (OperationContext other): this ()
		{
			if (other != null)
				CopyFrom (other);
		}

		public Dictionary<object, object> SessionData {
			get {
				if (customData == null)
					customData = new Dictionary<object, object> ();
				return customData;
			}
		}

		public virtual void CopyFrom (OperationContext other)
		{
			if (other.customData != null)
				customData = new Dictionary<object, object> (other.customData);
			else
				customData = null;
			ExecutionTarget = other.ExecutionTarget;
			BatchOperationStarted = other.BatchOperationStarted;
		}

		/// <summary>
		/// Execution target for which the operation is being executed
		/// </summary>
		public ExecutionTarget ExecutionTarget { get; set; }

		/// <summary>
		/// Indicates that a build session has started
		/// </summary>
		/// <value><c>true</c> if batch operation started; otherwise, <c>false</c>.</value>
		internal bool BatchOperationStarted { get; set; }
	}
}

